I've had the pleasure to collaborate in Zahid's upcoming Hack&Slash called 'Enenra" (https://linktr.ee/Zahidgames) - He wanted to have an exclusive character to populate his game, with a big array of customizable options, so I delivered :D
Not much to say, just 110k tris ballpark at LOD0, 3 material slots and lots of steel..
Impressed by the path tracer in UE5.1 with support for volumetric lights. Not that classic rasterization doesn't look good, but damn, raytraced AO, shadows and reflections are sweet!